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Neag School of Education Department of Educational Psychology Cognition and Instruction



 

Cognition and Instruction: Research Projects

Currently Funded Projects:

 

IES Grant project (www.newliteracies.uconn.edu/ies.html)

Developing Internet Comprehension Strategies among Poor, Adolescent Students at Risk to Become Dropouts. Contact: Donald.Leu@uconn.edu

CTELL - Case Technologies to Enhance Literacy Learning (http://www.newliteracies.uconn.edu/ctell.html)

The CTELL project seeks fundamental improvement in pre-service teacher education and early literacy learning. We do this through an on-going research effort to develop and study the use of multimedia cases of best practice instruction for pre-service education in early literacy. This work is based on partnerships with teachers, schools, teacher educators, and universities.Contact: Donald.Leu@uconn.edu

NCREL Grant Project (http://www.newliteracies.uconn.edu/ncrel.html)

Evaluating The Development of Scientific Knowledge and New Forms of Reading  Comprehension During Online Learning. Contact: Donald.Leu@uconn.edu

ACT2- Advancing Creative Technology project (http://www.wm.edu/act2online/)

The ACT2- Advancing Creative Technology project (http://www.wm.edu/act2online/) seeks to produce highly competent teachers who can seamlessly integrate technology into subject matter content areas by designing, implementing, and assessing authentic, student-centered learning activities in diverse educational settings. A critical feature of ACT 2 is the creation of five Technology Partnership Schools to ensure that all preservice teachers have intensive, technology-rich clinical experiences.Contact: myoung@uconn.edu

GlobalEd II project
(http://www.globaled.uconn.edu/GlobalEdII)

There is no doubt that recent policy initiatives across local, state and national levels have placed increased pressure on schools to improve student performance in the domains of literacy, mathematics and science. Concurrent with the demands for accountability, academic standards in these areas have also expanded, requiring teachers to cover more material in a curricular space that had not grown commensurately. As a direct consequence, many school districts redesignated instructional time from other disciplines, such as social studies, in order to dedicate more time to subjects that are assessed through state-mandated, high stakes standardized tests (Knighton, 2003; Manzo, 2005; Marshak, 2003). However, it has been argued that because of the interdisciplinary nature of subjects like social studies, the shift in instructional time deprives students of the opportunity to ground their knowledge of literacy, math and science in areas that can demonstrate authentic applications, and promote learning outcomes. Problem-based learning researchers have illustrated for decades that leveraging interdisciplinary contexts as a venue to engage in real world problem solving can deepen students’ understanding, flexibility in application and transfer of knowledge (Bednar, Cunningham, Duffy, & Perry, 1992; Koschmann, Kelson, Feltovich, & Barrows, 1996). Recognizing this, the GlobalEd 2 Project utilizes educational technologies currently available in most eighth-grade classrooms to build upon the interdisciplinary nature of social studies as an expanded curricular application aimed at increasing instructional time devoted to science and persuasive writing in a virtual environment. In order to address to accomplish this, the GlobalEd 2 project is focused around three specific goals.  Specifically the GlobalEd 2 project will:

  • Undertake the redesign and development of a interdisciplinary, technology-based simulation to specifically address state and national standards in persuasive writing and science, including all supplemental materials and teacher professional development;
  • Pilot test the revised simulation, supplemental materials and teacher professional development to identify specific areas for revision;
  • Field test the fully developed GlobalEd 2 curricular unit, including online teacher professional develop, in an effort to demonstrate feasibility and usability of GlobalEd 2 as a technology-based, instructional intervention addressing persuasive writing and science standards in 8th grade classrooms across three separate topics.

Using a rapid prototyping methodology, the GlobalEd 2 project will be implemented within 8th grade classrooms in both Connecticut and Chicago.  Leveraging these two geographic regions will ensure that participating teachers and students emerge from urban, suburban and rural contexts and represent a diverse set of participants demographically.  Across all implementations of the GlobalEd 2 simulations, approximately 28 teacher and their respective students (n~560) will engage in the intervention activities.  This includes extensive teacher professional development and student interactions within the simulated global negotiation environment.
     Mixed methodologies will be used to evaluate the feasibility, usability and impact of the GlobalEd 2 simulations.  In early beta tests, formative evaluation techniques such as observation, interviews and surveys will be employed.  In later field tests of the full set of simulation and all supplemental resources, pre/post data will be collected on self-efficacy, writing quality and science content knowledge.  


Previously Funded Projects:

The GlobalEd Project (http://www.globaled.uconn.edu) was created out of a need to systematically and scientifically evaluate the perceived gender differences in leadership, decision-making styles and values and in approaches to technology. The Project does this by using the ICONS (International Communication and Negotiation Simulation) approach to conduct international negotiation over three years with students in middle school and high school social studies programs.

The Classroom of the Sea Project (http://www.cos.uconn.edu) was created to enhance scientific literacy and provide greater opportunities for deaf students by developing and testing the effectiveness of an authentic learning environment and problem-based learning to teach science. The model is also demonstrated to others, so that they may adopt them under different authentic learning contexts.

The Educational Technology Assessment (http://teachtech.education.uconn.edu/) was designed to measure an individual's competency according the 2001 State of Connecticut's Teacher Technology Competencies. The assessment focused on the four strands within the State Competencies: Educational Technology Concepts and Operations; Creating Learning Environments and Experiences; Productivity and Professional Practice; and Social, Legal, Ethical, and Human Issues.

 

   

 

      
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